New Project: Rust Graphics Programming

I’m back. The last 2+ years have been a very hard time for me but I have still been working on projects and growing my skills. The latest one I wanted to show off is this game engine-ish prototype I’ve made using Rust.

It started out just as a way to learn graphics programming using the tutorials on learnopenl.com as I was learning the Rust programming language separately. One day, I decided to combine the projects and have been adding new things to it as I progress.

Here’s footage of the current state of the project.

You can download it over on itch.io if you’d like to see it for yourself. (Note: Collision detection and resolution has been disabled while I work on improvements for it.)

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